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	<title>videogames &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://wordpress.com/tag/videogames/</link>
	<description>Feed of posts on WordPress.com tagged "videogames"</description>
	<pubDate>Fri, 05 Sep 2008 08:31:33 +0000</pubDate>

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<title><![CDATA[What IS it with Dwarves, anyway?]]></title>
<link>http://baudattitude.wordpress.com/?p=560</link>
<pubDate>Fri, 05 Sep 2008 08:08:55 +0000</pubDate>
<dc:creator>baudattitude</dc:creator>
<guid>http://baudattitude.wordpress.com/?p=560</guid>
<description><![CDATA[After I finished off the spider-infested temple, and incidentally I will be sending Chris Taylor a b]]></description>
<content:encoded><![CDATA[<p>After I finished off the spider-infested temple, and incidentally I will be sending Chris Taylor a bill for the therapy I'm going to need, it was time to tackle the next fantasy standby: The dwarven mine overrun by nasties because the dwarves have been, well, that whole delving too greedily and too deep thing.</p>
<p>At least there wasn't a balrog.</p>
<p>That didn't take nearly so long, and it didn't have any spiders.  Scorpions, yes, scorpions a plenty.  I don't have any problems with scorpions.</p>
<p>There were a couple of rooms in it that really made me take notice; Dungeon Siege is an awfully pretty game for something five years old.</p>
<p>I have made at least one tactical flaw.  In the very first town you come to, you can get up to three extra party<br />
members, but only one comes along for free.  I didn't have enough money to hire the other two until after I'd ground through the spiders, though, so they're much weaker characters than the rest of my party and they die an awful lot.</p>
<p>In addition, the majority of the gear I'm finding has required stats to equip, and these characters aren't anywhere near the required stats, and can't GET the stats without leveling.  It's a bit of a paradox, really.</p>
<p>Oh, well, I have the game on "easy" and my biggest logistical problem, apart from finding armor for my two weaker characters, is having enough space to hold all the loot I'm picking up.   It's not like I HAVE to min/max an entire party or anything.</p>
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<link>http://krooze.wordpress.com/?p=204</link>
<pubDate>Fri, 05 Sep 2008 06:23:50 +0000</pubDate>
<dc:creator>Krooze L-Roy</dc:creator>
<guid>http://krooze.wordpress.com/?p=204</guid>
<description><![CDATA[












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<title><![CDATA[Another Hands On Link]]></title>
<link>http://haydndalton.wordpress.com/?p=188</link>
<pubDate>Fri, 05 Sep 2008 02:13:07 +0000</pubDate>
<dc:creator>Haydn Dalton</dc:creator>
<guid>http://haydndalton.wordpress.com/?p=188</guid>
<description><![CDATA[This time from Game Vortex. One of their chaps managed to get a hold of Darksiders at PAX 2008:
http]]></description>
<content:encoded><![CDATA[<p>This time from Game Vortex. One of their chaps managed to get a hold of Darksiders at PAX 2008:</p>
<p><a href="http://www.gamevortex.com/events/story.php/pax/2008/Multi/1280/tales-from-the-darksiders-multi.html">http://www.gamevortex.com/events/story.php/pax/2008/Multi/1280/tales-from-the-darksiders-multi.html</a></p>
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<title><![CDATA['CSI', 'Lost' e 'Heroes' ganham vida extra nos videogames]]></title>
<link>http://technotice.wordpress.com/?p=68</link>
<pubDate>Thu, 04 Sep 2008 19:47:24 +0000</pubDate>
<dc:creator>fabrino85</dc:creator>
<guid>http://technotice.wordpress.com/?p=68</guid>
<description><![CDATA[Os gravadores digitais de vídeo eliminaram o conceito de horário         nobre na TV para milhões]]></description>
<content:encoded><![CDATA[<p>Os gravadores digitais de vídeo eliminaram o conceito de horário         nobre na TV para milhões de adeptos do videogame nos Estados         Unidos. Agora, as produtoras de jogos eletrônicos estão         oferecendo versões interativas dos seriados de TV e criando um         horário nobre virtual.</p>
<div class="fotoMateria box595"><img class="foto" src="http://g1.globo.com/Noticias/Tecnologia/foto/0,,15427629,00.jpg" alt="Divulgação" width="595" height="298" /></p>
<div class="descricao">'Lost: via domus' levou os             mistérios da ilha pela primeira vez aos videogames (Foto: Divulgação)</div>
</div>
<div class="materia-mascara largura-291">
<hr class="off" />As redes PlayStation Network, Xbox Live e Wii24 Connect estão         abrindo novas oportunidades para que os estúdios de TV         prolonguem a vida de seus programas nos meses de hiato na         programação.</div>
<p>"Houve uma mudança imensa no processo de colaboração entre         os estúdios de TV de Hollywood e os criadores de videogames ao         longo dos anos e a abordagem agora é muito integrada",         disse Mark Morrison, diretor de licenciamento da Ubisoft, que         traduziu seriados como "Lost", "CSI" e         "CSI Miami" para o formato de games nos Estados Unidos.</p>
<p>"Muitos estúdios de TV deixaram de ver os videogames como um         simples produto licenciado. Eles agora são encarados como irmãos         de uma série de TV que permitem aos usuários mergulhar mais         fundo no universo de seus personagens favoritos", disse Morrison.</p>
<div class="fotoMateria box270"><a class="linkZoom" title="Zoom" href="http://g1.globo.com/Noticias/Tecnologia/foto/0,,15427641-EX,00.jpg"> <img class="foto" src="http://g1.globo.com/Noticias/Tecnologia/foto/0,,15427641,00.jpg" alt="Divulgação" width="270" height="169" /> <span class="boxZoom"> </span> </a></p>
<div class="fonte">Divulgação</div>
<div class="descricao">Série 'CSI' vai ganhar novo             episódio virtual em 2008, para PCs e Xbox 360 (Foto: Divulgação)</div>
</div>
<p>Jordan Blackman, produtor do jogo "CSI: NY", que sai no         final do ano para PCs e Xbox 360, disse que nos últimos seis         anos veio a descobrir que os jogadores de "CSI" não se         enquadram ao perfil tradicional dos adeptos do videogame. Ele         trabalhou com Anthony Zuiker, o criador de "CSI",         nesse novo jogo.</p>
<p>"São títulos procurados tanto por mulheres quanto por         homens, e bem distribuídos entre as diferentes faixas         etárias", disse Blackman.</p>
<p>A Ubisoft também está desenvolvendo um novo jogo para 2009 que         toma por base "Heroes", seriado de sucesso da rede de         TV NBC. Morrison diz que o argumento de "Heroes", sua         narrativa cativante e os ricos personagens o tornam um título         maduro para transformação em game.</p>
<p><strong>Redação TechNotice, com informações do Plantão TECH</strong></p>
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<title><![CDATA[Some Interesting Links]]></title>
<link>http://haydndalton.wordpress.com/?p=184</link>
<pubDate>Thu, 04 Sep 2008 18:34:21 +0000</pubDate>
<dc:creator>Haydn Dalton</dc:creator>
<guid>http://haydndalton.wordpress.com/?p=184</guid>
<description><![CDATA[Darksiders Wikipedia Page: http://en.wikipedia.org/wiki/Darksiders
Gametrailers has some good playth]]></description>
<content:encoded><![CDATA[<p>Darksiders Wikipedia Page: <a href="http://en.wikipedia.org/wiki/Darksiders">http://en.wikipedia.org/wiki/Darksiders</a></p>
<p>Gametrailers has some good playthrough footage:  <a href="http://www.gametrailers.com/game/5153.html">http://www.gametrailers.com/game/5153.html</a></p>
<p>Games Radar has a cool hands on:   <a href="http://www.gamesradar.com/xbox360/darksiders-wrath-of-war/preview/darksiders-wrath-of-war-hands-on/a-20080902134028710098/g-20070711163817748084">http://www.gamesradar.com/xbox360/darksiders-wrath-of-war/preview/darksiders-wrath-of-war-hands-on/a-20080902134028710098/g-20070711163817748084</a></p>
<p>CG Intro (again):  <a href="http://dekku.blogspot.com/2008/08/darksiders-wrath-of-war.html">http://dekku.blogspot.com/2008/08/darksiders-wrath-of-war.html</a></p>
<p>In VARIETY:  <a href="http://www.variety.com/index.asp?layout=photoGalleryAlbum&#38;galleryid=1726">http://www.variety.com/index.asp?layout=photoGalleryAlbum&#38;galleryid=1726</a></p>
<p>UGO Updated Preview:  <a href="http://gamesblog.ugo.com/index.php/gamesblog/more/darksiders_wrath_of_war_updated_impressions/">http://gamesblog.ugo.com/index.php/gamesblog/more/darksiders_wrath_of_war_updated_impressions/</a></p>
<p>34.95 QUID on Amazon:  <a href="http://www.amazon.co.uk/Darksiders-Wrath-War-Xbox-360/dp/B001CSPP7W">http://www.amazon.co.uk/Darksiders-Wrath-War-Xbox-360/dp/B001CSPP7W</a></p>
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<title><![CDATA[Space Siege]]></title>
<link>http://ostiaunlobby.wordpress.com/?p=178</link>
<pubDate>Thu, 04 Sep 2008 17:58:19 +0000</pubDate>
<dc:creator>Javi</dc:creator>
<guid>http://ostiaunlobby.wordpress.com/?p=178</guid>
<description><![CDATA[Space Siege , como muchos de vosotros os habreis dado cuenta , es el leguitimo sucesor del Dungeon S]]></description>
<content:encoded><![CDATA[<p>Space Siege , como muchos de vosotros os habreis dado cuenta , es el leguitimo sucesor del Dungeon Siege.</p>
<p>Esta vez , maravilla de la originalidad , en vez de irnos de Dungeons , nos iremos por naves espaciales con un muy dudoso resultado.</p>
<p>En primer lugar os dire que Dungeon Siege me parece de las sagas mas increibles de los Action/Rpg,  me gusta , sobretodo por la evolucion que tienen los personajes ( a nivel habilidades,exp y demas).Por lo que yo de Space Siege me esperaba mas bien otra cosa.</p>
<p>Space Siege apuesta por la accion directa y suprime la parte de rol. Por lo que nuestro personaje no sube de nivel, en  todo caso ,vamos cojiendo "partes" y al llegar al pueblo podemos subir el nivel de ataque de nuestro arma y demas... Al quitarle esta parte de rol , tambien se han fumao lo que viene siendo el inventario,por lo que no veremos variedad de armas, simplemente tendremos una a la que le iremos dotando de movidas. Otra forma de mejorar el personaje (ciberpunk total) es ponernos implantes ciberneticos cuyo coste simplemente es nuestra propia humanidad.</p>
<p>Las peleillas son super vistosas pero super estaticas... En fin no he aguantado mucho jugandolo ya que me ha parecido deprorable... Y en multi no gana absolutamente nada...</p>
<p>Podeis ver un increible ejemplo de lo que es una batalla estatica si vais a mis videos del Xfire<br />
http://www.xfire.com/profile/raggnarokh/videos/</p>
<p>En fin , una lastima descrubrir que este juego no llena mis espectativas... ¿Sera culpa del hype que le tenia?</p>
<p>Un saludo</p>
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<title><![CDATA[The Combine Interview]]></title>
<link>http://webvillage.wordpress.com/?p=1397</link>
<pubDate>Thu, 04 Sep 2008 14:41:49 +0000</pubDate>
<dc:creator>Marco</dc:creator>
<guid>http://webvillage.wordpress.com/?p=1397</guid>
<description><![CDATA[Prendete la famosa video-intervista in cui Tom Cruise parla di Scientology ed aggiungeteci l&#8217;a]]></description>
<content:encoded><![CDATA[<p>Prendete la famosa video-intervista in cui <a href="http://www.youtube.com/watch?v=UFBZ_uAbxS0" target="_blank">Tom Cruise parla di Scientology</a> ed aggiungeteci l'ambientazione di Half-Life 2, quello che otterrete è The Combine interview una finta intervista ad un Combine ad opera di Tom Hall.</p>
<p style="text-align:center;"><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/etO0QMNeLIs'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/etO0QMNeLIs&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
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<title><![CDATA[Infinite Undiscovery - Gameplay (parte I)]]></title>
<link>http://yokos.wordpress.com/?p=851</link>
<pubDate>Thu, 04 Sep 2008 08:44:12 +0000</pubDate>
<dc:creator>cedequack</dc:creator>
<guid>http://yokos.wordpress.com/?p=851</guid>
<description><![CDATA[

Gameplay (parte I)
El 5 de septiembre ya estará en todas las tiendas el nuevo título de Square E]]></description>
<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://img.jeuxvideo.fr/photo/00365124.jpg" target="_blank"><img class="aligncenter" src="http://img.jeuxvideo.fr/photo/00365124.jpg" alt="" width="480" height="270" /></a></p>
<p style="text-align:center;"><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/rf_BDyJjao4'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/rf_BDyJjao4&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p style="text-align:center;"><strong>Gameplay (parte I)</strong></p>
<p>El 5 de septiembre ya estará en todas las tiendas el nuevo título de <em>Square Enix</em> creado por <em>TriAce</em> en exclusiva para <span style="color:#0000ff;"><strong>XBOX360</strong></span>. Una carismática historia con gráficos de última generación, sistema de combates en tiempo real... dedicamos los próximos dos días a los primeros minutos de juego de <em>Infinite Undiscovery</em>.</p>
<p style="text-align:center;"><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/HX8y1cJv7lQ'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/HX8y1cJv7lQ&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p style="text-align:center;"><strong>Gameplay (parte II)</strong></p>
<p style="text-align:center;"><a href="http://img.jeuxvideo.fr/photo/00596114.jpg" target="_blank"><img class="aligncenter" src="http://img.jeuxvideo.fr/photo/00596114.jpg" alt="" width="480" height="280" /></a></p>
<p style="text-align:center;"><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/POKA1a6KvJ0'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/POKA1a6KvJ0&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p style="text-align:center;"><strong>Gameplay (parte III)</strong></p>
<p style="text-align:center;"><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/TrH_n2yJ65Y'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/TrH_n2yJ65Y&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p style="text-align:center;"><strong>Gameplay (parte IV)</strong></p>
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<title><![CDATA[A Wednesday's greatest offering.]]></title>
<link>http://oscalito.wordpress.com/?p=21</link>
<pubDate>Thu, 04 Sep 2008 00:03:03 +0000</pubDate>
<dc:creator>oscalito</dc:creator>
<guid>http://oscalito.wordpress.com/?p=21</guid>
<description><![CDATA[WP doesn&#8217;t let me embed this video. Click Here to Watch. I&#8217;m working on fixing this.
Thi]]></description>
<content:encoded><![CDATA[<p><a class="aligncenter" href="http://www.escapistmagazine.com/videos/view/zero-punctuation/208-Eve-Online" target="_self">WP doesn't let me embed this video. Click Here to Watch. I'm working on fixing this.</a></p>
<p>This is Yahtzee. He does videogame reviews better than anyone in the internet using animation with his show Zero Punctuation! New reviews are out every Wednesday. They are the greatest thing a Wednesday can bring. Enjoy.</p>
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